Buffer Overbash

Buffer Overbash

Buffer Overbash was created over the course of 48 hours for Ludum Dare 32 Compo (17-19 April 2015). The Compo rules require everything to be made from scratch over the course of the weekend. I completed the game solo, all within the allotted 48 hours.

Theme

The theme for Ludum Dare 32 was: An Unconventional Weapon

Play

Project Responsibilities

  • Sole developer
  • Game design
  • Created All art assets
  • Level design
  • All gameplay\input\menus\backgrounds\multiplayer\testing

Tools Used

  • Haxeflixel, Sublime & Cmder
  • Aseprite
  • Ogmo
  • Sfxr
  • Generated track from abundant-music.com
  • GXSCC
  • Audacity

Ranking

Ludum Dare games are ranked by other developers/players for a 2 week period after the end of the jam. Here is how Buffer Overbash fared: Buffer Overbash Rankings

Back to Portfolio