Needs More Cats

Needs More Cats

Needs More Cats was created over the course of 48 hours for Global Game Jam 2016 (29-31 January 2016). The Global Game Jam is the world’s largest game jam event taking place in physical locations around the world. I worked in a team with 2 other developers and 1 musician to complete the game over the game jam weekend.


The theme for Global Game Jam 2016 was: Ritual.
We decided to make a minimalist groundhog-day style game about the main character’s day unfolding into chaos as he repeats the same daily ritual.


Project Responsibilities

  • Game\behaviour programming
  • Game design
  • Creation of 2D and 3D art assets
  • Particle system behaviour and sprites
  • Level\iteration design
  • Testing

Tools Used

  • Unity3D (C#, WebGL build)
  • Aseprite
  • Hexels 2
  • Git

Needs More Cats - Toast in Bed?

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