What the PUCK?

What the PUCK?

What the PUCK? was created over the course of 48 hours for Ludum Dare 34 Compo (11-13 December 2015). The Compo rules require everything to be made from scratch over the course of the weekend. I completed the game solo, all within the allotted 48 hours.


The themes for Ludum Dare 34 were: Two Button Controls, Growing. Because of the theme tie, developers were allowed to pick either theme. I attempted to utilise both.


Project Responsibilities

  • Sole developer
  • Game design
  • Created All art assets
  • Level design
  • All gameplay\input\menus\backgrounds\multiplayer\testing

Tools Used

  • Unity2D (C#, WebGL build)
  • Inkscape
  • Sfxr


Ludum Dare games are ranked by other developers/players for a 2 week period after the end of the jam. Here is how What the PUCK? fared: What the PUCK? Rankings

What the PUCK?

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